Search  
Monday, December 01, 2008 ..:: Forums ::.. Register  Login

Members see this site ad free!

Welcome To Our Forums 

Registration is required to post, but everyone is free to browse and read our forums.  This is simply to prevent the spamming of our forums, and Registration is always free, and we will not share any personal details with anyone.  You will need a valid email address to register as we need a way to confirm your registration.

You may login or register using the form to your right.

Thanks for stopping by and please enjoy your stay here on the Team Starfire website.

 TSWB Forums Minimize
SearchForum Home
     
  Aggregated  Project Forums  LHC@Home  No work for som...
 No work for some time
 
 8/4/2006 6:14:03 PM
User is offlineMcSummation
153 posts
4th




No work for some time
 (N/A)
It's been several weeks since I've seen any work at LHC.  Their "news" on the home page hasn't been updated in some time.  Their forums have mostly "where's the work" kind of posts.  Wonder when we will see some WUs?

James aka McSummation
 8/4/2006 6:23:09 PM
User is offlineKeck_Komputers
176 posts
4th




Re: No work for some time
 (United States)
LHC has always had a sporatic work supply. When there was an administator there he usually had about the same warning we did when new work was coming, ie. suddenly there was work available. We still get some from time to time, the last batch was about two weeks ago, a very small run of about 5000 tasks.
BOINCing since 2002/12/8
 8/4/2006 7:04:09 PM
User is offlineXaak
1054 posts
1st




Re: No work for some time
 (United States)
I picked up a  few of those wus in the last run.  I guess I attached to the project just at the right time.
Gary
You can't fix dead.
 8/5/2006 12:58:16 AM
User is offlineKinguni
2106 posts
1st




Re: No work for some time
 (Canada)
The WU's will come eventually. It's just not a project to set as your main one. Work is only sent out as needed.
 8/5/2006 4:25:44 AM
User is offlineMcSummation
153 posts
4th




Re: No work for some time
 (N/A)
Einstein is my "main" project.  However, I've set LHC up to get 75% of the work (with E@H = 24%) so that it will crunch 'em on down if I do get any WUs.  (The other 1% is for Rosetta in case E@H looses their A/C again.)

James aka McSummation
 8/5/2006 9:04:35 AM
User is offlinem00kie
309 posts
3rd




Re: No work for some time
 (United States)

What's an LHC wu?

been so long... I have a distant memory of one



I can only please one person a day. Today is not your day... tomorrow isn't looking too good either.
 8/5/2006 9:56:20 AM
User is offlineuniquecp
267 posts
3rd




Re: No work for some time
 (United States)
I think it makes a great third project, if you get some work you will crunch it be done with it and back to whatever other projects you crunch with little or no interruption, that is if you ever get any work ;)

Things in your rearview mirror may be larger than they appear
 8/5/2006 10:15:23 AM
User is offlineKinguni
2106 posts
1st




Re: No work for some time
 (Canada)
With the amount of LHC work I think it actually makes sense to set it up as a main project to get more work when there is work, but then again even running at 20% on one box here it should do a fair bit of LHC work when there is work to make up it's resource share deficit.
  Aggregated  Project Forums  LHC@Home  No work for som...

Forum Home  Search       

 Account Login Minimize


   


  

 TSWB Chat Minimize

The Starfire Channel

Join us 24/7 in our Team Starfire chat room. Everyone's welcome.

For Mirc and other IRC clients
Click Here

Or try our new Java client!  It's pretty cool.
Click Here


    

 UsersOnline Minimize
Membership Membership:
Latest New User Latest: warner3
New Today New Today: 0
New Yesterday New Yesterday: 0
User Count Overall: 273

People Online People Online:
Visitors Visitors: 45
Members Members: 3
Total Total: 48

Online Now Online Now:
01: Xaak
02: nutcase
03: Jack Shaftoe

  

© 2006 Team Starfire - Hosting by Xaak Consulting, LLC   Terms Of Use  Privacy Statement
DotNetNuke® is copyright 2002-2008 by Perpetual Motion Interactive Systems Inc.